Use the revolver to shoot the barrels, clear the road obstacles and keep going. ![]() Use bandages to heal bleeding wounds on your body.Įxit this room and continue down the trench, and you’ll find an exploding barrel. In the next room, you’ll find two rags on a table, after picking them up, open the backpack to combine them into a bandage. Ignore them, run forward, remove the obstacles in the way, and reach the bottom of the trench wooden bridge.Īt this point, your friend Lambert will be out of danger and provide you with cover fire. (Pick up bricks, and then charge up to attack the wooden door)Ĭontinuing to move forward, you will come to a turning point in the trench, where you will be attacked by German soldiers. You can gradually become familiar with these operations under the instruction of the tutorial in the prologue)Įxit this room and continue forward, using the nearby bricks to break open the wooden door. (Note that since this is an action puzzle game, many operations will involve action details, such as pushing doors, reloading bombs, moving objects, etc. Pick up ammo on racks and nearby poker tables, which you can load into your revolver. Go forward along the path of the trench, open the first iron door, and enter a room. You will start the game as Henri Clément, the protagonist of the game. or will the original inhabitants catch you on your way out? What’s new?For returning fans of the We Were Here series, this time you can expect even more puzzles, longer play time, new mechanics, and discover more of the story behind the Antarctic expedition and Castle Rock itself.15 Related Post Full Map of Amnesia the bunker Can you discover the truth behind the grim fate of the fallen citadel and make it out alive. Escape We were not alone.ĭarkness has engulfed the once magnificent Castle Rock and its surroundings. Discover brand new environments and mysteries, together. Immerse yourself in an intriguing cooperative experience as you and your partner puzzle your way through a series of thrilling situations. All you start with is a pair of walkie-talkies – will you be able to work together on the same wavelength? Solve Two minds will have to think alike. You and your expedition partner must traverse the Antarctic wasteland and infiltrate an ominous medieval castle. Talk Your voice will have to lead the way. It requires both players to have a working PC-compatible microphone and an internet connection. Mysterious locales: explore the expedition base camp, frozen Antarctic valleys, and the sinister Castle Rock itself. ![]()
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